Agave
Mods & attachments
- Kinetic Converter0.11%
- Silencer III0.11%
- Tier III Mods (×14 types)0.22% each
- Tier II Mods (×10 types)1.64% each
- Tier I Mods (×9 types)4.36% each
Every loot table, drop rate, and farming route for the Flashpoint feeding system. For the broader patch context, see our Flashpoint update guide.
7
Feedable items
6
Queue slots
~6 min
Raid threshold
0.68%
Best reactor odds
System overview
Feed Scrappy specific foods to get a bonus item roll and guaranteed base materials after each qualifying raid.
Each food triggers two effects per qualifying raid: a Feeding Reward (one roll on a food-specific loot pool) and a Resource Bonus (flat +5 of a specific base material).
You must spend >6 minutes in-raid for feeding rewards to resolve. Longer raids do not improve odds. Extract or die — both work after the threshold.
Up to 6 foods queued, processed in order. Front-load your highest-priority food. One food consumed per qualifying raid.
Getting nothing? Check three things: raid was under 6 minutes, food was not committed in the UI, or your collection box is full. Clear it between runs.
Gameplay loop
Short, consistent 7-minute cycles beat marathon raids. More rolls = more chances at rare drops.
Best in slot
Crafted in-raid from 1 Lemon + 1 Apricot + 1 Prickly Pear. Cannot be crafted in the lobby.
The highest-leverage food in the game. Broad mixed pool with doubled common drops and the best reactor odds available.
Mods & attachments
Gunsmith / equipment
Explosives station
Gear bench / augments
Medical lab
Utility station
Mixed / all stations
Rankings
For general progression efficiency when you do not have a single chase target.
Probability
How many qualifying ~7-minute runs to expect before landing each item (geometric mean, 1/p). Variance is high.
| Target item | Best food | Drop rate | Expected raids |
|---|---|---|---|
| Matriarch Reactor | Fruit Mix | 0.68% | ~147 |
| Queen Reactor | Fruit Mix | 0.68% | ~147 |
| Matriarch Reactor | Apricot | 0.24% | ~417 |
| Queen Reactor | Apricot | 0.24% | ~417 |
| Photoelectric Cloak | Prickly Pear | 1.12% | ~89 |
| Wolfpack | Lemon | 1.14% | ~88 |
| Deadline | Lemon | 1.14% | ~88 |
| Combat Mk. 3 (any) | Mushroom | 0.70% | ~143 |
| Snap Hook | Prickly Pear | 0.56% | ~179 |
| Kinetic Converter | Agave | 0.11% | ~909 |
| Vita Spray | Olives | 2.27% | ~44 |
Acquisition
The most efficient gathering routes and conditions for keeping your queue stocked. Plan routes using our map rotation and map conditions pages when you are chasing specific weather.
Wicker baskets contain all fruit types and appear more often during Lush Blooms and Cold Snap conditions. They are the most consistent one-stop shop for stocking your queue without hunting individual nodes.
Consistently referenced as the most reliable basket farming spot. Multiple fruits and mushrooms in one run.
Dense fruit-tree area for ground fruit + tree interactions (shake for 1–3 extra). Strong for Apricots and Lemons. Olive trees concentrated here. Be aware: this is a known PvP hotspot with long sightlines.
Water treatment pipes, hydroponic planters, and swamp-adjacent trees. Supplement with baskets during Lush Blooms for high-consistency mushroom stocking.
1–3 fruit under specific cactus shapes. Spawns are not guaranteed every run. Plan multiple check spots or rely on basket farming as a backup.
Combine 1 Lemon + 1 Apricot + 1 Prickly Pear using in-raid crafting. Cannot be crafted in the lobby. Best saved for sessions where you will chain multiple qualifying raids.
Common questions
No. ~6 minutes is the threshold. After that, raid length does not affect your bonus roll. Short, consistent runs maximize rolls per hour.
No. After the 6-minute threshold, both extraction and death trigger the feeding reward equally.
Three common causes: you ended the raid before 6 minutes, you did not properly commit the food in the UI (check the circles), or your collection box was full and blocking deliveries.
No. Published pool breakdowns confirm feeding drops only items — materials, equipment, consumables, and tools. No blueprints, no weapons. For unlock requirements elsewhere, see our full Arc Raiders blueprints guide.
No. Fruit Mix must be crafted during a match using in-raid crafting. It costs 1 Lemon + 1 Apricot + 1 Prickly Pear.
This is unconfirmed. Some community sources claim a blueprint prerequisite for reactors, but the reverse-engineered pool data lists them without a dependency condition. Cross-check with our blueprints database for general unlock rules.
No. The feeding system uses exactly 7 items: Agave, Apricot, Lemon, Mushroom, Olives, Prickly Pear, and Fruit Mix. Other fruit names referenced online are either legacy items or mislabeling.
Scrappy feeding, Close Scrutiny, and patch-wide changes.
Every blueprint and how feeding differs from station unlocks.
Flashpoint ARC threat, weak points, and farming loops.
Medium-ammo SMG from Flashpoint — pairs with scrappy gun-part goals.
Post-Flashpoint meta snapshot after 1.22.0.
Official change list for Flashpoint 1.22.0.
Drop rates sourced from community reverse-engineering (unofficial game data API). Flashpoint / Patch 1.22.0 era. Not affiliated with Embark Studios or Nexon. Guide data may change with future patches.