All Arc Raiders Weapons Complete Gun Database & Stats List
This is the full post-Flashpoint weapon roster, grouped by class and updated around the new Canto and Dolabra chase. If you want rankings instead of raw data, jump to the meta tier list.
New in Flashpoint
Canto adds a rare medium-ammo SMG to the roster, giving SMG players a more durable option in armor-heavy raids.
Dolabra adds a legendary energy shotgun with dual firing profiles, immediately becoming one of the best anti-ARC tools in the game.
Meta Reminder
Shredders now matter on every map, so the value of medium, heavy, energy, and launcher weapons is up. Light-ammo-only loadouts are still playable, but they are no longer the safe default.
Pistols & Sidearms
| Weapon | Rarity | Ammo | Mechanism | Notes |
|---|---|---|---|---|
| Hairpin | Common | Light | Bolt-Action Pistol | Silent ambush sidearm with weak sustained PvP. |
| Burletta | Uncommon | Light | Full-Auto Pistol | Underrated burst sidearm for close-range scrapping. |
| Anvil | Epic | Heavy | Hand Cannon | S-tier pistol with brutal armor penetration and two-tap pressure. |
SMGs
| Weapon | Rarity | Ammo | Mechanism | Notes |
|---|---|---|---|---|
| Stitcher | Common | Light | Full-Auto | Fast but weak into armor and elite ARC. |
| Bobcat | Epic | Light | Full-Auto | Excellent pure PvP TTK, but weaker into the new Shredder-heavy environment. |
| Canto | Rare | Medium | Full-Auto | Flashpoint SMG with better sustain and armor pressure than older light-ammo options. |
Assault Rifles
| Weapon | Rarity | Ammo | Mechanism | Notes |
|---|---|---|---|---|
| Kettle | Common | Light | Semi-Auto | Accurate starter rifle with limited late-game ceiling. |
| Rattler | Common | Medium | Full-Auto | Budget full-auto option that reloads too often without help. |
| Arpeggio | Uncommon | Medium | 3-Round Burst | Useful stepping stone but usually outclassed later. |
| Tempest | Rare | Medium | Full-Auto | Reliable all-rounder with strong headshot performance. |
| Bettina | Epic | Heavy | Full-Auto | Top-tier AR for players who can control recoil. |
Battle Rifles & Snipers
| Weapon | Rarity | Ammo | Mechanism | Notes |
|---|---|---|---|---|
| Ferro | Common | Heavy | Break-Action | Huge opening damage and great budget stopping power. |
| Renegade | Rare | Medium | Lever-Action | High headshot value with strong duel potential. |
| Osprey | Epic | Medium | Bolt-Action Sniper | Classic long-range control rifle. |
| Jupiter | Legendary | Energy | Energy Sniper | Boss-focused sniper with excellent armor piercing. |
Shotguns & Special Weapons
| Weapon | Rarity | Ammo | Mechanism | Notes |
|---|---|---|---|---|
| Il Toro | Rare | Shotgun Shells | Pump-Action | Still dangerous up close, but less overwhelming after recent tuning. |
| Vulcano | Epic | Shotgun Shells | Semi-Auto | Strong close-range burst and still very playable. |
| Dolabra | Legendary | Energy | Variable Focus | Flashpoint weapon with hipfire spread and focused ADS armor beam. |
| Hullcracker | Epic | Launcher | Grenade Launcher | Top-tier anti-ARC pick and one of the best Vaporizer answers. |
| Equalizer | Legendary | Energy | Beam Weapon | Specialized ARC armor melter. |
| Torrente | Rare | Medium | LMG | Excellent sustained fire when you can manage the handling. |
Ammo Type Reference
Light
Anti-personnel, low armor penetration
Still good for PvP, but riskier after Shredders spread to all maps.
Medium
Balanced damage and penetration
One of the most valuable ammo classes in the Flashpoint meta.
Heavy
High penetration and stopping power
Excellent for armor-heavy fights and premium weapons.
Shotgun Shells
Close burst damage
Very strong in committed close quarters, but range limits still matter.
Energy
ARC armor melting and special-weapon damage
Central to Dolabra, Jupiter, and Equalizer.
Launcher
Explosive anti-ARC burst
Best reserved for elite ARC and objective fights.